Research Article

Being a Child in the Digital World: Balancing Anxiety Levels

Volume: 14 Number: 1 January 1, 2023
EN

Being a Child in the Digital World: Balancing Anxiety Levels

Abstract

Purpose: The aim of this study is to examine the anxiety levels of children who are alone with the digital environment. Materials and Methods: The research was carried out with 15 children aged between 14-18 in Ankara. Data were collected through in-depth interviews and analyzed by content analysis. Results: When children's views on the concept of digital game are examined, it can be said that digital game has positive and negative aspects for children. While positive emotions are felt at the moment of success in the game, unhappiness, anger, anxiety and anxiety occur at the time of failure. Conclusion: It can be said that children playing digital games are exposed to the anxiety and anxiety created by the virtual world while playing digital games, as a result of the answers given by the children to the questions regarding this concept.

Keywords

Supporting Institution

none

References

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Details

Primary Language

English

Subjects

Public Health , Environmental Health

Journal Section

Research Article

Publication Date

January 1, 2023

Submission Date

June 22, 2022

Acceptance Date

October 17, 2022

Published in Issue

Year 1970 Volume: 14 Number: 1

EndNote
Cihan BB, Araç Ilgar E, Üstündağ Öcal N (January 1, 2023) Being a Child in the Digital World: Balancing Anxiety Levels. Acıbadem Üniversitesi Sağlık Bilimleri Dergisi 14 1 68–75.

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